Kirby - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f4–4
f5–7
Frame Data
First Active4
Last Active7
Total23 frames
Damage8 / 6%
Attributes
NameValue
Start4
End7
Total Frames23
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 4 - 4
NameValue
Hitbox
id1
Damage8
Angle92
Base Knockback40
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id0
Damage8
Angle92
Base Knockback40
Knockback Growth118
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Frames: 5 - 7
NameValue
Hitbox
id1
Damage6
Angle88
Base Knockback40
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage6
Angle88
Base Knockback40
Knockback Growth118
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser19%
Captain Falcon17%
Donkey Kong19%
Dr. Mario17%
Falco14%
Fox14%
Ganondorf18%
Ice Climbers15%
Jigglypuff12%
Kirby13%
Link17%
Luigi17%
Mario17%
Marth15%
Mewtwo15%
Mr. Game & Watch12%
Ness16%
Peach16%
Pichu11%
Pikachu14%
Roy15%
Samus18%
Sheik16%
Yoshi18%
Young Link15%
Zelda16%
Crouch-Cancel
120 units of knockback
Bowser73%
Captain Falcon69%
Donkey Kong72%
Dr. Mario67%
Falco60%
Fox58%
Ganondorf70%
Ice Climbers63%
Jigglypuff52%
Kirby56%
Link69%
Luigi67%
Mario67%
Marth62%
Mewtwo61%
Mr. Game & Watch52%
Ness65%
Peach63%
Pichu50%
Pikachu60%
Roy61%
Samus71%
Sheik63%
Yoshi70%
Young Link61%
Zelda63%