Yoshi - Forward Tilt (Up)

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–8
Frame Data
First Active6
Last Active8
Total29 frames
Damage13%
Attributes
NameValue
Start6
End8
Total Frames29
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 8
NameValue
Hitbox
id2
Damage13
Angle60
Base Knockback40
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage13
Angle80
Base Knockback40
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage13
Angle70
Base Knockback40
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser21%
Captain Falcon19%
Donkey Kong20%
Dr. Mario18%
Falco15%
Fox14%
Ganondorf19%
Ice Climbers16%
Jigglypuff12%
Kirby13%
Link19%
Luigi18%
Mario18%
Marth16%
Mewtwo16%
Mr. Game & Watch12%
Ness17%
Peach16%
Pichu11%
Pikachu15%
Roy16%
Samus19%
Sheik16%
Yoshi19%
Young Link16%
Zelda16%
Crouch-Cancel
120 units of knockback
Bowser72%
Captain Falcon67%
Donkey Kong71%
Dr. Mario66%
Falco58%
Fox56%
Ganondorf69%
Ice Climbers61%
Jigglypuff50%
Kirby54%
Link67%
Luigi66%
Mario66%
Marth61%
Mewtwo60%
Mr. Game & Watch50%
Ness63%
Peach62%
Pichu48%
Pikachu58%
Roy60%
Samus69%
Sheik62%
Yoshi69%
Young Link60%
Zelda62%