Luigi - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f4–12
Frame Data
First Active4
Last Active12
Total29 frames
Damage9%
Attributes
NameValue
Start4
End12
Total Frames29
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 4 - 12
NameValue
Hitbox
id1
Damage9
Angle100
Base Knockback30
Knockback Growth125
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle100
Base Knockback30
Knockback Growth123
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage9
Angle100
Base Knockback30
Knockback Growth127
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser22%
Captain Falcon21%
Donkey Kong22%
Dr. Mario20%
Falco17%
Fox16%
Ganondorf21%
Ice Climbers18%
Jigglypuff14%
Kirby16%
Link21%
Luigi20%
Mario20%
Marth18%
Mewtwo18%
Mr. Game & Watch14%
Ness19%
Peach19%
Pichu14%
Pikachu17%
Roy18%
Samus21%
Sheik19%
Yoshi21%
Young Link18%
Zelda19%
Crouch-Cancel
120 units of knockback
Bowser68%
Captain Falcon63%
Donkey Kong67%
Dr. Mario62%
Falco55%
Fox53%
Ganondorf65%
Ice Climbers57%
Jigglypuff48%
Kirby51%
Link63%
Luigi62%
Mario62%
Marth57%
Mewtwo56%
Mr. Game & Watch48%
Ness60%
Peach58%
Pichu46%
Pikachu55%
Roy56%
Samus65%
Sheik58%
Yoshi64%
Young Link56%
Zelda58%