Jigglypuff - Up Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f7–10
Frame Data
First Active7
Last Active10
Total54 frames
Damage15 / 14%
IASA45
Attributes
NameValue
Start7
End10
Total Frames54
IASA45
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 7 - 10
NameValue
Hitbox
id1
Damage15
Angle90
Base Knockback20
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
NameValue
Hitbox
id0
Damage14
Angle90
Base Knockback20
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser19%
Captain Falcon17%
Donkey Kong18%
Dr. Mario16%
Falco13%
Fox12%
Ganondorf18%
Ice Climbers14%
Jigglypuff10%
Kirby12%
Link17%
Luigi16%
Mario16%
Marth14%
Mewtwo14%
Mr. Game & Watch10%
Ness15%
Peach15%
Pichu9%
Pikachu13%
Roy14%
Samus18%
Sheik15%
Yoshi17%
Young Link14%
Zelda15%
Crouch-Cancel
120 units of knockback
Bowser52%
Captain Falcon48%
Donkey Kong51%
Dr. Mario47%
Falco41%
Fox39%
Ganondorf50%
Ice Climbers43%
Jigglypuff35%
Kirby38%
Link48%
Luigi47%
Mario47%
Marth43%
Mewtwo42%
Mr. Game & Watch35%
Ness45%
Peach44%
Pichu33%
Pikachu41%
Roy42%
Samus50%
Sheik44%
Yoshi49%
Young Link42%
Zelda44%