Dr. Mario - Back Air

Hitbox Viewer
Animation by Emi House
1/
FPS
clean
late
Frame Data
First Active6
Last Active16
Total28 frames
Damage8 / 7%
Landing lag18 (9 L-Cancelled)
Autocancel<6 18>
Attributes
NameValue
Start6
End16
Total Frames28
IASA
Land Lag18
L-Canceled Land Lag9
Landing Fall Special Lag
Auto Cancel Before6
Auto Cancel After18
Hitboxes
clean
NameValue
HitboxAll Hitboxes
Damage8
Angle28
Base Knockback43
Knockback Growth65
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
late
NameValue
HitboxAll Hitboxes
Damage7
Angle361
Base Knockback20
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser53%
Captain Falcon49%
Donkey Kong52%
Dr. Mario48%
Falco43%
Fox41%
Ganondorf51%
Ice Climbers45%
Jigglypuff37%
Kirby40%
Link49%
Luigi48%
Mario48%
Marth44%
Mewtwo44%
Mr. Game & Watch37%
Ness46%
Peach45%
Pichu36%
Pikachu43%
Roy44%
Samus51%
Sheik45%
Yoshi50%
Young Link44%
Zelda45%
Crouch-Cancel
120 units of knockback
Bowser148%
Captain Falcon139%
Donkey Kong146%
Dr. Mario136%
Falco122%
Fox118%
Ganondorf142%
Ice Climbers127%
Jigglypuff107%
Kirby114%
Link139%
Luigi136%
Mario136%
Marth127%
Mewtwo125%
Mr. Game & Watch107%
Ness132%
Peach129%
Pichu104%
Pikachu122%
Roy125%
Samus143%
Sheik129%
Yoshi142%
Young Link125%
Zelda129%