Dr. Mario - Super Sheet (Air)

Hitbox Viewer
Animation by Emi House
1/ —
FPS
Frame Data
First Active12
Last Active14
Total35 frames
Damage12 / 10%
Notes
reflects frames 6-33
Attributes
NameValue
Start12
End14
Total Frames35
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 12 - 14
NameValue
Hitbox
id0
Damage12
Angle110
Base Knockback30
Knockback Growth80
Set Knockback0
EffectReverse
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage10
Angle110
Base Knockback30
Knockback Growth80
Set Knockback0
EffectReverse
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage10
Angle110
Base Knockback30
Knockback Growth80
Set Knockback0
EffectReverse
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser38%
Captain Falcon35%
Donkey Kong37%
Dr. Mario34%
Falco29%
Fox28%
Ganondorf36%
Ice Climbers31%
Jigglypuff25%
Kirby27%
Link35%
Luigi34%
Mario34%
Marth31%
Mewtwo31%
Mr. Game & Watch25%
Ness33%
Peach32%
Pichu24%
Pikachu29%
Roy31%
Samus36%
Sheik32%
Yoshi36%
Young Link31%
Zelda32%
Crouch-Cancel
120 units of knockback
Bowser93%
Captain Falcon87%
Donkey Kong92%
Dr. Mario85%
Falco75%
Fox73%
Ganondorf89%
Ice Climbers79%
Jigglypuff66%
Kirby70%
Link87%
Luigi85%
Mario85%
Marth79%
Mewtwo78%
Mr. Game & Watch66%
Ness82%
Peach80%
Pichu63%
Pikachu75%
Roy78%
Samus90%
Sheik80%
Yoshi89%
Young Link78%
Zelda80%