Mewtwo - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–6
f7–11
Frame Data
First Active6
Last Active11
Total31 frames
Damage5 / 10 / 8 / 6%
IASA28
Attributes
NameValue
Start6
End11
Total Frames31
IASA28
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 6
NameValue
Hitbox
id3
Damage5
Angle361
Base Knockback0
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage10
Angle110
Base Knockback0
Knockback Growth115
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage8
Angle110
Base Knockback70
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
NameValue
Hitbox
id2
Damage6
Angle110
Base Knockback70
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Frames: 7 - 11
NameValue
Hitbox
id2
Damage6
Angle78
Base Knockback50
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage5
Angle78
Base Knockback40
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage8
Angle78
Base Knockback60
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
NameValue
Hitbox
id0
Damage10
Angle78
Base Knockback60
Knockback Growth114
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

This move sends at the Sakurai Angle (361 degrees).

While grounded and below 32 units of knockback, this move sends at 0 degrees, and thus cannot be ASDI Downed
ASDI Down
80 units of knockback
Bowser177%
Captain Falcon166%
Donkey Kong175%
Dr. Mario163%
Falco146%
Fox142%
Ganondorf170%
Ice Climbers153%
Jigglypuff129%
Kirby138%
Link166%
Luigi163%
Mario163%
Marth152%
Mewtwo150%
Mr. Game & Watch129%
Ness158%
Peach154%
Pichu125%
Pikachu146%
Roy150%
Samus171%
Sheik154%
Yoshi170%
Young Link150%
Zelda154%
Crouch-Cancel
120 units of knockback
Bowser288%
Captain Falcon270%
Donkey Kong284%
Dr. Mario265%
Falco238%
Fox231%
Ganondorf277%
Ice Climbers249%
Jigglypuff211%
Kirby224%
Link270%
Luigi265%
Mario265%
Marth247%
Mewtwo245%
Mr. Game & Watch211%
Ness257%
Peach251%
Pichu204%
Pikachu238%
Roy245%
Samus278%
Sheik251%
Yoshi276%
Young Link245%
Zelda251%
Sakurai Angle starts being ASDI-Downable
32 units of knockback
Bowser44%
Captain Falcon41%
Donkey Kong44%
Dr. Mario40%
Falco36%
Fox35%
Ganondorf42%
Ice Climbers38%
Jigglypuff31%
Kirby34%
Link41%
Luigi40%
Mario40%
Marth37%
Mewtwo37%
Mr. Game & Watch31%
Ness39%
Peach38%
Pichu30%
Pikachu36%
Roy37%
Samus43%
Sheik38%
Yoshi42%
Young Link37%
Zelda38%
Sakurai Angle starts being Crouch-Cancellable
48 units of knockback
Bowser88%
Captain Falcon83%
Donkey Kong87%
Dr. Mario81%
Falco73%
Fox70%
Ganondorf85%
Ice Climbers76%
Jigglypuff64%
Kirby68%
Link83%
Luigi81%
Mario81%
Marth76%
Mewtwo75%
Mr. Game & Watch64%
Ness79%
Peach77%
Pichu62%
Pikachu73%
Roy75%
Samus85%
Sheik77%
Yoshi85%
Young Link75%
Zelda77%