Falco - Up Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f7–10
f11–15
Frame Data
First Active7
Last Active15
Total43 frames
Damage14 / 12%
Attributes
NameValue
Start7
End15
Total Frames43
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 7 - 10
NameValue
HitboxAll Hitboxes
Damage14
Angle95
Base Knockback25
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
Frames: 11 - 15
NameValue
HitboxAll Hitboxes
Damage12
Angle361
Base Knockback10
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser22%
Captain Falcon20%
Donkey Kong22%
Dr. Mario20%
Falco16%
Fox15%
Ganondorf21%
Ice Climbers18%
Jigglypuff13%
Kirby15%
Link20%
Luigi20%
Mario20%
Marth17%
Mewtwo17%
Mr. Game & Watch13%
Ness19%
Peach18%
Pichu12%
Pikachu16%
Roy17%
Samus21%
Sheik18%
Yoshi21%
Young Link17%
Zelda18%
Crouch-Cancel
120 units of knockback
Bowser61%
Captain Falcon57%
Donkey Kong60%
Dr. Mario55%
Falco48%
Fox47%
Ganondorf58%
Ice Climbers51%
Jigglypuff41%
Kirby45%
Link57%
Luigi55%
Mario55%
Marth51%
Mewtwo50%
Mr. Game & Watch41%
Ness53%
Peach52%
Pichu40%
Pikachu48%
Roy50%
Samus59%
Sheik52%
Yoshi58%
Young Link50%
Zelda52%