Falco - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f5–11
Frame Data
First Active5
Last Active11
Total23 frames
Damage9%
IASA23
Attributes
NameValue
Start5
End11
Total Frames23
IASA23
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 5 - 11
NameValue
Hitbox
id0
Damage9
Angle97
Base Knockback30
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage9
Angle90
Base Knockback30
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser25%
Captain Falcon23%
Donkey Kong24%
Dr. Mario22%
Falco19%
Fox18%
Ganondorf24%
Ice Climbers20%
Jigglypuff16%
Kirby18%
Link23%
Luigi22%
Mario22%
Marth20%
Mewtwo20%
Mr. Game & Watch16%
Ness21%
Peach21%
Pichu15%
Pikachu19%
Roy20%
Samus24%
Sheik21%
Yoshi23%
Young Link20%
Zelda21%
Crouch-Cancel
120 units of knockback
Bowser72%
Captain Falcon67%
Donkey Kong71%
Dr. Mario66%
Falco58%
Fox56%
Ganondorf69%
Ice Climbers61%
Jigglypuff51%
Kirby54%
Link67%
Luigi66%
Mario66%
Marth61%
Mewtwo60%
Mr. Game & Watch51%
Ness63%
Peach62%
Pichu49%
Pikachu58%
Roy60%
Samus69%
Sheik62%
Yoshi68%
Young Link60%
Zelda62%