Mr. Game & Watch - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f9–29
Frame Data
First Active9
Last Active29
Total31 frames
Damage9%
Attributes
NameValue
Start9
End29
Total Frames31
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 9 - 29
NameValue
Hitbox
id0
Damage9
Angle100
Base Knockback30
Knockback Growth127
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage9
Angle100
Base Knockback30
Knockback Growth125
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle100
Base Knockback30
Knockback Growth123
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser22%
Captain Falcon20%
Donkey Kong21%
Dr. Mario19%
Falco16%
Fox16%
Ganondorf21%
Ice Climbers18%
Jigglypuff14%
Kirby15%
Link20%
Luigi19%
Mario19%
Marth17%
Mewtwo17%
Mr. Game & Watch14%
Ness18%
Peach18%
Pichu13%
Pikachu16%
Roy17%
Samus21%
Sheik18%
Yoshi20%
Young Link17%
Zelda18%
Crouch-Cancel
120 units of knockback
Bowser66%
Captain Falcon62%
Donkey Kong65%
Dr. Mario60%
Falco53%
Fox52%
Ganondorf63%
Ice Climbers56%
Jigglypuff46%
Kirby50%
Link62%
Luigi60%
Mario60%
Marth56%
Mewtwo55%
Mr. Game & Watch46%
Ness58%
Peach57%
Pichu45%
Pikachu53%
Roy55%
Samus64%
Sheik57%
Yoshi63%
Young Link55%
Zelda57%