Mr. Game & Watch - Neutral Air
Summary
First Active20
Last Active29
Total44 frames
Damage16%
Landing lag15
Autocancel<3 44>
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 20 | 29 | 44 | 15 | 3 | 44 |
| Name | Value |
|---|---|
| Start | 20 |
| End | 29 |
| Total Frames | 44 |
| IASA | |
| Land Lag | 15 |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | 3 |
| Auto Cancel After | 44 |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 20 - 29 | |||||||||
| All Hitboxes | 16 | 361 | 20 | 100 | 0 | Normal | 8 | 8 (5 Crouched) | 9 |
Frames: 20 - 29
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 16 |
| Angle | 361 |
| Base Knockback | 20 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 9 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
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