Marth - Forward Air

Hitbox Viewer
Animation by Emi House
1/
FPS
f4–7
Frame Data
First Active4
Last Active7
Total33 frames
Damage13 / 9 / 10%
IASA30
Landing lag15 (7 L-Cancelled)
Autocancel<1 26>
Attributes
NameValue
Start4
End7
Total Frames33
IASA30
Land Lag15
L-Canceled Land Lag7
Landing Fall Special Lag
Auto Cancel Before1
Auto Cancel After26
Hitboxes
Frames: 4 - 7
NameValue
Hitbox
id3
Damage13
Angle67
Base Knockback42
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage9
Angle361
Base Knockback20
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage10
Angle361
Base Knockback30
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle361
Base Knockback20
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser25%
Captain Falcon23%
Donkey Kong24%
Dr. Mario22%
Falco19%
Fox18%
Ganondorf24%
Ice Climbers20%
Jigglypuff15%
Kirby17%
Link23%
Luigi22%
Mario22%
Marth20%
Mewtwo19%
Mr. Game & Watch15%
Ness21%
Peach20%
Pichu14%
Pikachu19%
Roy19%
Samus24%
Sheik20%
Yoshi23%
Young Link19%
Zelda20%
Crouch-Cancel
120 units of knockback
Bowser84%
Captain Falcon78%
Donkey Kong83%
Dr. Mario76%
Falco68%
Fox65%
Ganondorf80%
Ice Climbers71%
Jigglypuff59%
Kirby63%
Link78%
Luigi76%
Mario76%
Marth71%
Mewtwo70%
Mr. Game & Watch59%
Ness74%
Peach72%
Pichu56%
Pikachu68%
Roy70%
Samus81%
Sheik72%
Yoshi80%
Young Link70%
Zelda72%