Roy - Double Edged Dance (2 Forward/Neutral/Down)

Summary

First Active14
Last Active16
Total40 frames
Damage6 / 4%
NotesWindow for the next move: 8-26

Attributes

NameValue
Start14
End16
Total Frames40
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

hit2_down
NameValue
Hitbox
id2
Damage6
Angle56
Base Knockback40
Knockback Growth60
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage4
Angle105
Base Knockback20
Knockback Growth60
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage6
Angle35
Base Knockback40
Knockback Growth35
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage6
Angle80
Base Knockback20
Knockback Growth60
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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