Roy - Double Edged Dance (3, Forward/Neutral)

Summary

First Active11
Last Active14
Total46 frames
Damage10 / 8%
NotesWindow for the next move: 16-37

Attributes

NameValue
Start11
End14
Total Frames46
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

hit3_side
NameValue
Hitbox
id0
Damage10
Angle361
Base Knockback50
Knockback Growth110
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage10
Angle361
Base Knockback50
Knockback Growth110
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage10
Angle361
Base Knockback50
Knockback Growth110
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id3
Damage8
Angle361
Base Knockback50
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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