Roy - Double Edged Dance (3, Down)

Summary

Total46 frames
Damage3 / 5%
NotesHit: 16, 18, 20, 22 Window for the next move: 23-35

Attributes

NameValue
Start
End
Total Frames46
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

hit3_down_hits1_3
NameValue
Hitbox
id3
Damage3
Angle95
Base Knockback30
Knockback Growth100
Set Knockback30
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id1
Damage3
Angle90
Base Knockback0
Knockback Growth100
Set Knockback30
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id2
Damage3
Angle75
Base Knockback0
Knockback Growth100
Set Knockback30
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage3
Angle90
Base Knockback0
Knockback Growth100
Set Knockback30
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
hit3_down_hit4
NameValue
HitboxAll Hitboxes
Damage5
Angle64
Base Knockback70
Knockback Growth100
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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