Roy - Double Edged Dance (4, Forward/Neutral)

Summary

First Active23
Last Active26
Total50 frames
Damage13 / 10%

Attributes

NameValue
Start23
End26
Total Frames50
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

hit4_side
NameValue
Hitbox
id0
Damage13
Angle361
Base Knockback35
Knockback Growth135
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage13
Angle361
Base Knockback35
Knockback Growth135
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage13
Angle361
Base Knockback35
Knockback Growth135
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id3
Damage10
Angle361
Base Knockback35
Knockback Growth135
Set Knockback0
EffectFlame
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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