Link - Down Air

Summary

First Active13
Last Active64
Total89 frames
Damage22 / 20 / 19%
IASA80
Landing lag50 (25 L-Cancelled)
Autocancel<13 64>

Legend

Attributes

NameValue
Start13
End64
Total Frames89
IASA80
Land Lag50
L-Canceled Land Lag25
Landing Fall Special Lag
Auto Cancel Before13
Auto Cancel After64

Hitboxes

Frames: 13 - 15
NameValue
Hitbox
id0
Damage22
Angle65
Base Knockback50
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun11
NameValue
Hitbox
id1
Damage20
Angle65
Base Knockback40
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun10
NameValue
Hitbox
id2
Damage20
Angle65
Base Knockback40
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun10
Frames: 16 - 64
NameValue
Hitbox
id2
Damage19
Angle65
Base Knockback40
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
NameValue
Hitbox
id1
Damage19
Angle65
Base Knockback40
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
NameValue
Hitbox
id0
Damage19
Angle65
Base Knockback50
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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