Zelda - Down throw
There is no GIF available
Summary
First Active24
Last Active49
Total64 frames
Damage2%
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 24 | 49 | 64 |
| Name | Value |
|---|---|
| Start | 24 |
| End | 49 |
| Total Frames | 64 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 24 - 25, 30 - 31, 36 - 37, 42 - 43, 48 - 49 | |||||||||
| All Hitboxes | 2 | 40 | 0 | 100 | 25 | Electric | 4 | 6 (4 Crouched) | 2 |
Frames: 24 - 25, 30 - 31, 36 - 37, 42 - 43, 48 - 49
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 2 |
| Angle | 40 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 25 |
| Effect | Electric |
| Hitlag Attacker | 4 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 2 |