Bowser - Back Air

Hitbox Viewer
Animation by Emi House
1/
FPS
clean
late
Frame Data
First Active9
Last Active17
Total49 frames
Damage13 / 9%
Landing lag35 (17 L-Cancelled)
Autocancel<9 44>
Attributes
NameValue
Start9
End17
Total Frames49
IASA
Land Lag35
L-Canceled Land Lag17
Landing Fall Special Lag
Auto Cancel Before9
Auto Cancel After44
Hitboxes
clean
NameValue
HitboxAll Hitboxes
Damage13
Angle24
Base Knockback25
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
late
NameValue
HitboxAll Hitboxes
Damage9
Angle361
Base Knockback25
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser40%
Captain Falcon37%
Donkey Kong39%
Dr. Mario36%
Falco31%
Fox30%
Ganondorf38%
Ice Climbers33%
Jigglypuff26%
Kirby29%
Link37%
Luigi36%
Mario36%
Marth33%
Mewtwo32%
Mr. Game & Watch26%
Ness34%
Peach33%
Pichu25%
Pikachu31%
Roy32%
Samus38%
Sheik33%
Yoshi38%
Young Link32%
Zelda33%
Crouch-Cancel
120 units of knockback
Bowser92%
Captain Falcon85%
Donkey Kong90%
Dr. Mario83%
Falco74%
Fox71%
Ganondorf88%
Ice Climbers78%
Jigglypuff64%
Kirby69%
Link85%
Luigi83%
Mario83%
Marth77%
Mewtwo76%
Mr. Game & Watch64%
Ness81%
Peach79%
Pichu62%
Pikachu74%
Roy76%
Samus88%
Sheik79%
Yoshi87%
Young Link76%
Zelda79%