Ness - Dashattack

Hitbox Viewer
Animation by Emi House
1/
FPS
f8–8
f15–15
f22–22
Frame Data
First Active8
Last Active22
Total41 frames
Damage5 / 4%
IASA40
Attributes
NameValue
Start8
End22
Total Frames41
IASA40
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 8 - 8
NameValue
Hitbox
id1
Damage5
Angle100
Base Knockback60
Knockback Growth70
Set Knockback0
EffectElectric
Hitlag Attacker5
Hitlag Defender7 (4 Crouched)
Shieldstun4
NameValue
Hitbox
id2
Damage5
Angle361
Base Knockback18
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage5
Angle0
Base Knockback60
Knockback Growth70
Set Knockback60
EffectElectric
Hitlag Attacker5
Hitlag Defender7 (4 Crouched)
Shieldstun4
Frames: 15 - 15
NameValue
HitboxAll Hitboxes
Damage4
Angle20
Base Knockback0
Knockback Growth70
Set Knockback60
EffectElectric
Hitlag Attacker4
Hitlag Defender6 (4 Crouched)
Shieldstun3
Frames: 22 - 22
NameValue
HitboxAll Hitboxes
Damage4
Angle100
Base Knockback70
Knockback Growth100
Set Knockback0
EffectElectric
Hitlag Attacker4
Hitlag Defender6 (4 Crouched)
Shieldstun3
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser19%
Captain Falcon18%
Donkey Kong19%
Dr. Mario17%
Falco15%
Fox14%
Ganondorf18%
Ice Climbers16%
Jigglypuff13%
Kirby14%
Link18%
Luigi17%
Mario17%
Marth16%
Mewtwo15%
Mr. Game & Watch13%
Ness16%
Peach16%
Pichu12%
Pikachu15%
Roy15%
Samus18%
Sheik16%
Yoshi18%
Young Link15%
Zelda16%
Crouch-Cancel
120 units of knockback
Bowser145%
Captain Falcon136%
Donkey Kong143%
Dr. Mario134%
Falco120%
Fox116%
Ganondorf140%
Ice Climbers125%
Jigglypuff106%
Kirby113%
Link136%
Luigi134%
Mario134%
Marth125%
Mewtwo123%
Mr. Game & Watch106%
Ness130%
Peach127%
Pichu103%
Pikachu120%
Roy123%
Samus141%
Sheik127%
Yoshi139%
Young Link123%
Zelda127%