Sheik - Dashattack

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–6
f7–12
Frame Data
First Active6
Last Active12
Total37 frames
Damage10 / 7%
IASA36
Attributes
NameValue
Start6
End12
Total Frames37
IASA36
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 6
NameValue
HitboxAll Hitboxes
Damage10
Angle80
Base Knockback34
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Frames: 7 - 12
NameValue
HitboxAll Hitboxes
Damage7
Angle361
Base Knockback15
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser27%
Captain Falcon24%
Donkey Kong26%
Dr. Mario24%
Falco21%
Fox20%
Ganondorf25%
Ice Climbers22%
Jigglypuff17%
Kirby19%
Link24%
Luigi24%
Mario24%
Marth22%
Mewtwo21%
Mr. Game & Watch17%
Ness23%
Peach22%
Pichu16%
Pikachu21%
Roy21%
Samus25%
Sheik22%
Yoshi25%
Young Link21%
Zelda22%
Crouch-Cancel
120 units of knockback
Bowser78%
Captain Falcon73%
Donkey Kong77%
Dr. Mario71%
Falco63%
Fox61%
Ganondorf75%
Ice Climbers67%
Jigglypuff55%
Kirby59%
Link73%
Luigi71%
Mario71%
Marth66%
Mewtwo65%
Mr. Game & Watch55%
Ness69%
Peach67%
Pichu53%
Pikachu63%
Roy65%
Samus75%
Sheik67%
Yoshi75%
Young Link65%
Zelda67%