Sheik - Down Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f5–8
Frame Data
First Active5
Last Active8
Total29 frames
Damage8%
IASA28
Attributes
NameValue
Start5
End8
Total Frames29
IASA28
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 5 - 8
NameValue
Hitbox
id1
Damage8
Angle90
Base Knockback35
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id0
Damage8
Angle70
Base Knockback35
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser52%
Captain Falcon48%
Donkey Kong51%
Dr. Mario47%
Falco42%
Fox40%
Ganondorf50%
Ice Climbers44%
Jigglypuff36%
Kirby39%
Link48%
Luigi47%
Mario47%
Marth44%
Mewtwo43%
Mr. Game & Watch36%
Ness46%
Peach44%
Pichu35%
Pikachu42%
Roy43%
Samus50%
Sheik44%
Yoshi49%
Young Link43%
Zelda44%
Crouch-Cancel
120 units of knockback
Bowser129%
Captain Falcon121%
Donkey Kong127%
Dr. Mario119%
Falco106%
Fox103%
Ganondorf124%
Ice Climbers111%
Jigglypuff93%
Kirby100%
Link121%
Luigi119%
Mario119%
Marth110%
Mewtwo109%
Mr. Game & Watch93%
Ness115%
Peach112%
Pichu90%
Pikachu106%
Roy109%
Samus125%
Sheik112%
Yoshi124%
Young Link109%
Zelda112%