Sheik - Down Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f5–9
f16–19
f22–24
Frame Data
First Active5
Last Active24
Total49 frames
Damage13 / 10%
IASA46
Attributes
NameValue
Start5
End24
Total Frames49
IASA46
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 5 - 9
NameValue
HitboxAll Hitboxes
Damage13
Angle40
Base Knockback35
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Frames: 16 - 19, 22 - 24
NameValue
HitboxAll Hitboxes
Damage10
Angle50
Base Knockback35
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser27%
Captain Falcon25%
Donkey Kong26%
Dr. Mario24%
Falco20%
Fox19%
Ganondorf26%
Ice Climbers22%
Jigglypuff17%
Kirby18%
Link25%
Luigi24%
Mario24%
Marth22%
Mewtwo21%
Mr. Game & Watch17%
Ness23%
Peach22%
Pichu16%
Pikachu20%
Roy21%
Samus26%
Sheik22%
Yoshi25%
Young Link21%
Zelda22%
Crouch-Cancel
120 units of knockback
Bowser79%
Captain Falcon73%
Donkey Kong77%
Dr. Mario72%
Falco63%
Fox61%
Ganondorf75%
Ice Climbers67%
Jigglypuff55%
Kirby59%
Link73%
Luigi72%
Mario72%
Marth66%
Mewtwo65%
Mr. Game & Watch55%
Ness69%
Peach67%
Pichu53%
Pikachu63%
Roy65%
Samus76%
Sheik67%
Yoshi75%
Young Link65%
Zelda67%