Ice Climbers - Forward Air

Hitbox Viewer
Animation by Emi House
1/
FPS
f19–22
Frame Data
First Active19
Last Active22
Total59 frames
Damage10 / 11 / 9%
IASA55
Landing lag20 (10 L-Cancelled)
Autocancel<2 55>
Attributes
NameValue
Start19
End22
Total Frames59
IASA55
Land Lag20
L-Canceled Land Lag10
Landing Fall Special Lag
Auto Cancel Before2
Auto Cancel After55
Hitboxes
Frames: 19 - 22
NameValue
Hitbox
id1
Damage10
Angle70
Base Knockback40
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage11
Angle270
Base Knockback40
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle70
Base Knockback40
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser19%
Captain Falcon17%
Donkey Kong19%
Dr. Mario17%
Falco14%
Fox13%
Ganondorf18%
Ice Climbers15%
Jigglypuff11%
Kirby13%
Link17%
Luigi17%
Mario17%
Marth15%
Mewtwo15%
Mr. Game & Watch11%
Ness16%
Peach15%
Pichu11%
Pikachu14%
Roy15%
Samus18%
Sheik15%
Yoshi18%
Young Link15%
Zelda15%
Crouch-Cancel
120 units of knockback
Bowser71%
Captain Falcon66%
Donkey Kong69%
Dr. Mario64%
Falco57%
Fox55%
Ganondorf68%
Ice Climbers60%
Jigglypuff50%
Kirby53%
Link66%
Luigi64%
Mario64%
Marth60%
Mewtwo59%
Mr. Game & Watch50%
Ness62%
Peach61%
Pichu48%
Pikachu57%
Roy59%
Samus68%
Sheik61%
Yoshi67%
Young Link59%
Zelda61%