Kirby - Hammer Hit

Hitbox Viewer
Animation by Emi House
1/
FPS
ground
Frame Data
First Active22
Last Active28
Total59 frames
Damage16 / 23%
Notes
weak hit has 9 frames shieldstun
Attributes
NameValue
Start22
End28
Total Frames59
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
ground
NameValue
Hitbox
id1
Damage16
Angle60
Base Knockback50
Knockback Growth50
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
NameValue
Hitbox
id2
Damage23
Angle60
Base Knockback65
Knockback Growth76
Set Knockback0
EffectNormal
Hitlag Attacker11
Hitlag Defender11 (7 Crouched)
Shieldstun12
NameValue
Hitbox
id0
Damage16
Angle60
Base Knockback50
Knockback Growth50
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser21%
Captain Falcon18%
Donkey Kong20%
Dr. Mario18%
Falco15%
Fox14%
Ganondorf19%
Ice Climbers16%
Jigglypuff11%
Kirby13%
Link18%
Luigi18%
Mario18%
Marth16%
Mewtwo15%
Mr. Game & Watch11%
Ness17%
Peach16%
Pichu10%
Pikachu15%
Roy15%
Samus19%
Sheik16%
Yoshi19%
Young Link15%
Zelda16%
Crouch-Cancel
120 units of knockback
Bowser90%
Captain Falcon83%
Donkey Kong88%
Dr. Mario81%
Falco72%
Fox69%
Ganondorf86%
Ice Climbers76%
Jigglypuff62%
Kirby67%
Link83%
Luigi81%
Mario81%
Marth75%
Mewtwo74%
Mr. Game & Watch62%
Ness78%
Peach76%
Pichu60%
Pikachu72%
Roy74%
Samus86%
Sheik76%
Yoshi85%
Young Link74%
Zelda76%