Kirby - Hammer Spin (Air)

Hitbox Viewer
Animation by Emi House
1/
FPS
air_hits1_5
air_hits6_10
Frame Data
First Active7
Last Active46
Total69 frames
Damage4 / 2%
Landing lag16
Notes
6 strong hitboxes followed by 6 weak hitboxes
Attributes
NameValue
Start7
End46
Total Frames69
IASA
Land Lag16
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
air_hits1_5
NameValue
HitboxAll Hitboxes
Damage4
Angle110
Base Knockback0
Knockback Growth100
Set Knockback40
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
air_hits6_10
NameValue
HitboxAll Hitboxes
Damage2
Angle110
Base Knockback0
Knockback Growth100
Set Knockback30
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
FalcoNever breaks
FoxNever breaks
GanondorfNever breaks
Ice ClimbersNever breaks
JigglypuffNever breaks
KirbyNever breaks
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
MewtwoNever breaks
Mr. Game & WatchNever breaks
NessNever breaks
PeachNever breaks
PichuNever breaks
PikachuNever breaks
RoyNever breaks
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young LinkNever breaks
ZeldaNever breaks
Crouch-Cancel
120 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
FalcoNever breaks
FoxNever breaks
GanondorfNever breaks
Ice ClimbersNever breaks
JigglypuffNever breaks
KirbyNever breaks
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
MewtwoNever breaks
Mr. Game & WatchNever breaks
NessNever breaks
PeachNever breaks
PichuNever breaks
PikachuNever breaks
RoyNever breaks
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young LinkNever breaks
ZeldaNever breaks