Luigi - Super Jump Punch (Air)

Hitbox Viewer
Animation by Emi House
1/
FPS
air_clean
Frame Data
First Active5
Last Active23
Total39 frames
Damage20%
Landing lag40
Notes
weak hitbox frames 6-23 and has 2 frames shieldstun. can grab edge as soon as frame 27
Attributes
NameValue
Start5
End23
Total Frames39
IASA
Land Lag40
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
air_clean
NameValue
HitboxAll Hitboxes
Damage20
Angle90
Base Knockback58
Knockback Growth72
Set Knockback0
EffectFlame
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun10
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser28%
Captain Falcon26%
Donkey Kong28%
Dr. Mario25%
Falco20%
Fox19%
Ganondorf27%
Ice Climbers22%
Jigglypuff16%
Kirby18%
Link26%
Luigi25%
Mario25%
Marth22%
Mewtwo21%
Mr. Game & Watch16%
Ness23%
Peach23%
Pichu15%
Pikachu20%
Roy21%
Samus27%
Sheik23%
Yoshi26%
Young Link21%
Zelda23%