Ganondorf - Warlock Punch

Hitbox Viewer
Animation by Emi House
1/
FPS
ground
Frame Data
First Active70
Last Active72
Total119 frames
Damage30 / 32 / 34%
IASA117
Attributes
NameValue
Start70
End72
Total Frames119
IASA117
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
ground
NameValue
Hitbox
id0
Damage30
Angle361
Base Knockback30
Knockback Growth100
Set Knockback0
EffectDarkness
Hitlag Attacker13
Hitlag Defender13 (8 Crouched)
Shieldstun15
NameValue
Hitbox
id1
Damage32
Angle361
Base Knockback30
Knockback Growth100
Set Knockback0
EffectDarkness
Hitlag Attacker14
Hitlag Defender14 (9 Crouched)
Shieldstun16
NameValue
Hitbox
id2
Damage34
Angle361
Base Knockback30
Knockback Growth100
Set Knockback0
EffectDarkness
Hitlag Attacker14
Hitlag Defender14 (9 Crouched)
Shieldstun17
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

This move has more than 10 frames of hitlag , making it difficult or sometimes impossible to ASDI Down

When a character is airborne for more than 10 frames, their ECB lock expires. This pulls up their ECB, creating distance between them and the ground, which makes ASDI Down break earlier or require specific SDI inputs first

This move sends at the Sakurai Angle (361 degrees).

While grounded and below 32 units of knockback, this move sends at 0 degrees, and thus cannot be ASDI Downed
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser5%
Captain Falcon3%
Donkey Kong5%
Dr. Mario3%
Falco0%
Fox0%
Ganondorf4%
Ice Climbers1%
Jigglypuff0%
Kirby0%
Link3%
Luigi3%
Mario3%
Marth1%
Mewtwo0%
Mr. Game & Watch0%
Ness2%
Peach1%
Pichu0%
Pikachu0%
Roy0%
Samus4%
Sheik1%
Yoshi4%
Young Link0%
Zelda1%
Sakurai Angle starts being ASDI-Downable
32 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Sakurai Angle starts being Crouch-Cancellable
48 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%