Ganondorf - Gerudo Dragon

Summary

First Active15
Last Active34
Total79 frames
Damage0 / 17 / 16%
Notesonce side b collides with a player, the punch hitbox starts, active frames 3-7, with 25 frames endlag

Attributes

NameValue
Start15
End34
Total Frames79
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

detector_ground
NameValue
HitboxAll Hitboxes
Damage0
Angle361
Base Knockback0
Knockback Growth0
Set Knockback0
EffectInert
Hitlag Attacker0
Hitlag Defender0
Shieldstun1
uppercut
NameValue
HitboxAll Hitboxes
Damage17
Angle105
Base Knockback60
Knockback Growth69
Set Knockback0
EffectDarkness
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun9
downpunch
NameValue
HitboxAll Hitboxes
Damage16
Angle70
Base Knockback50
Knockback Growth65
Set Knockback0
EffectDarkness
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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