Young Link - Spin Attack (Air)
Summary
First Active8
Last Active50
Total80 frames
Damage3 / 2%
Notesx amount of 1% hitboxes followed by 3% hitbox
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 8 | 50 | 80 |
| Name | Value |
|---|---|
| Start | 8 |
| End | 50 |
| Total Frames | 80 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
air_hit1 | |||||||||
| id1 | 3 | 79 | 0 | 100 | 80 | Slash | 4 | 4 (2 Crouched) | 3 |
| id3 | 3 | 60 | 0 | 100 | 80 | Slash | 4 | 4 (2 Crouched) | 3 |
| id0 | 3 | 88 | 0 | 100 | 80 | Slash | 4 | 4 (2 Crouched) | 3 |
| id2 | 3 | 70 | 0 | 100 | 80 | Slash | 4 | 4 (2 Crouched) | 3 |
air_hit2 | |||||||||
| id3 | 2 | 60 | 0 | 100 | 72 | Slash | 4 | 4 (2 Crouched) | 2 |
| id0 | 2 | 88 | 0 | 100 | 72 | Slash | 4 | 4 (2 Crouched) | 2 |
| id1 | 2 | 79 | 0 | 100 | 72 | Slash | 4 | 4 (2 Crouched) | 2 |
| id2 | 2 | 70 | 0 | 100 | 72 | Slash | 4 | 4 (2 Crouched) | 2 |
air_hit3 | |||||||||
| id3 | 2 | 60 | 0 | 100 | 70 | Slash | 4 | 4 (2 Crouched) | 2 |
| id0 | 2 | 88 | 0 | 100 | 70 | Slash | 4 | 4 (2 Crouched) | 2 |
| id1 | 2 | 79 | 0 | 100 | 70 | Slash | 4 | 4 (2 Crouched) | 2 |
| id2 | 2 | 70 | 0 | 100 | 70 | Slash | 4 | 4 (2 Crouched) | 2 |
air_hit4 | |||||||||
| id2 | 2 | 70 | 0 | 100 | 68 | Slash | 4 | 4 (2 Crouched) | 2 |
| id0 | 2 | 88 | 0 | 100 | 68 | Slash | 4 | 4 (2 Crouched) | 2 |
| id3 | 2 | 60 | 0 | 100 | 68 | Slash | 4 | 4 (2 Crouched) | 2 |
| id1 | 2 | 79 | 0 | 100 | 68 | Slash | 4 | 4 (2 Crouched) | 2 |
air_hit5 | |||||||||
| All Hitboxes | 3 | 361 | 40 | 180 | 0 | Slash | 4 | 4 (2 Crouched) | 3 |
air_hit1
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 3 |
| Angle | 79 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 80 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 3 |
| Angle | 60 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 80 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 3 |
| Angle | 88 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 80 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 3 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 80 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
air_hit2
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 2 |
| Angle | 60 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 72 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 2 |
| Angle | 88 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 72 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 2 |
| Angle | 79 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 72 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 2 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 72 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
air_hit3
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 2 |
| Angle | 60 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 70 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 2 |
| Angle | 88 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 70 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 2 |
| Angle | 79 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 70 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 2 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 70 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
air_hit4
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 2 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 68 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 2 |
| Angle | 88 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 68 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 2 |
| Angle | 60 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 68 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 2 |
| Angle | 79 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 68 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
air_hit5
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 3 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 180 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting