Young Link - Boomerang (Air)

Summary

First Active27
Last Active167
Total45 frames
Damage19 / 17 / 7 / 2%
Notes20 frames to catch the boomerang.Move is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

NameValue
Start27
End167
Total Frames45
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

pointblank_frame1, pointblank_frame2, pointblank_frame3
NameValue
HitboxAll Hitboxes
Damage19
Angle70
Base Knockback55
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
pointblank_tilt_frame1
NameValue
HitboxAll Hitboxes
Damage17
Angle70
Base Knockback55
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun9
late
NameValue
HitboxAll Hitboxes
Damage7
Angle75
Base Knockback55
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
return
NameValue
HitboxAll Hitboxes
Damage2
Angle90
Base Knockback40
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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