Marth - Dolphin Slash

Summary

First Active5
Last Active11
Total39 frames
Damage13 / 10%
Notesstrong hit frame 5, can do 10 or 13% damage. weak hit frames 6-11, does 7 or 6% damage

Attributes

NameValue
Start5
End11
Total Frames39
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

ground
NameValue
Hitbox
id0
Damage13
Angle361
Base Knockback80
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage10
Angle74
Base Knockback60
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage10
Angle74
Base Knockback60
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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