Roy - Up Smash

Summary

First Active15
Last Active24
Total62 frames
Damage2 / 10%
IASA46

Legend

Attributes

NameValue
Start15
End24
Total Frames62
IASA46
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 15 - 16, 17 - 18, 19 - 20, 21 - 22
NameValue
Hitbox
id2
Damage2
Angle259
Base Knockback0
Knockback Growth100
Set Knockback120
EffectFire
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage2
Angle98
Base Knockback0
Knockback Growth100
Set Knockback120
EffectFire
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage2
Angle98
Base Knockback0
Knockback Growth100
Set Knockback120
EffectFire
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Frames: 23 - 24
NameValue
HitboxAll Hitboxes
Damage10
Angle90
Base Knockback73
Knockback Growth90
Set Knockback0
EffectFire
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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