Roy - Up Air

Summary

First Active5
Last Active10
Total52 frames
Damage9 / 6%
IASA49
Landing lag18 (9 L-Cancelled)
Autocancel<5 29>

Legend

Attributes

NameValue
Start5
End10
Total Frames52
IASA49
Land Lag18
L-Canceled Land Lag9
Landing Fall Special Lag
Auto Cancel Before5
Auto Cancel After29

Hitboxes

Frames: 5 - 10
NameValue
Hitbox
id1
Damage9
Angle80
Base Knockback20
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage6
Angle80
Base Knockback10
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage9
Angle80
Base Knockback20
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle80
Base Knockback20
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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