Roy - Down Air

Summary

First Active7
Last Active10
Total68 frames
Damage9 / 6%
IASA64
Landing lag32 (16 L-Cancelled)
Autocancel<7 54>

Legend

Attributes

NameValue
Start7
End10
Total Frames68
IASA64
Land Lag32
L-Canceled Land Lag16
Landing Fall Special Lag
Auto Cancel Before7
Auto Cancel After54

Hitboxes

Frames: 7 - 10
NameValue
Hitbox
id1
Damage9
Angle361
Base Knockback40
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle270
Base Knockback40
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id3
Damage9
Angle270
Base Knockback40
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage6
Angle90
Base Knockback40
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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