Fox - Reflector (Air)
Summary
First Active1
Last Active1
Total3 frames
Damage5%
Notesable to be jump cancelled frames 4-21. reflects frames 4 to release+1. when landed, fox is in 5 frames of hitlag. normally has 19 frames endlagMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 3 |
| Name | Value |
|---|---|
| Start | 1 |
| End | 1 |
| Total Frames | 3 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
unknown | |||||||||
| All Hitboxes | 5 | 0 | 0 | 100 | 80 | Electric | 5 | 7 (4 Crouched) | 4 |
unknown
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 5 |
| Angle | 0 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 80 |
| Effect | Electric |
| Hitlag Attacker | 5 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 4 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting