Fox - Fire Fox (Air)

Summary

First Active20
Last Active72
Total92 frames
Damage2 / 14%
Landing lag6
Notes7 hits frames 20-32 of 2% each, then strong hit frames 43-72. direction based on aim at frame 42. can grab edge before moving as early as frame 16. can grab edge after moving once hitbox is inactive. 3 frames LFS lagMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

NameValue
Start20
End72
Total Frames92
IASA
Land Lag6
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

chargeup
NameValue
HitboxAll Hitboxes
Damage2
Angle70
Base Knockback40
Knockback Growth40
Set Knockback0
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
launch
NameValue
HitboxAll Hitboxes
Damage14
Angle80
Base Knockback60
Knockback Growth60
Set Knockback0
EffectFlame
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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