Captain Falcon - Raptor Boost (Air)

Hitbox Viewer
Animation by Emi House
1/
FPS
uppercut
detector_air
downpunch
Frame Data
First Active15
Last Active34
Total79 frames
Damage7 / 0%
Landing lag20
Notes
once side b collides with a player, the punch hitbox starts, active frames 3-7, with 45 frames endlag
Attributes
NameValue
Start15
End34
Total Frames79
IASA
Land Lag20
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
uppercut
NameValue
HitboxAll Hitboxes
Damage7
Angle90
Base Knockback78
Knockback Growth80
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
detector_air
NameValue
HitboxAll Hitboxes
Damage0
Angle361
Base Knockback0
Knockback Growth0
Set Knockback0
EffectInert
Hitlag Attacker0
Hitlag Defender0
Shieldstun1
downpunch
NameValue
HitboxAll Hitboxes
Damage7
Angle270
Base Knockback60
Knockback Growth70
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser53%
Captain Falcon49%
Donkey Kong52%
Dr. Mario48%
Falco43%
Fox41%
Ganondorf51%
Ice Climbers45%
Jigglypuff37%
Kirby40%
Link49%
Luigi48%
Mario48%
Marth45%
Mewtwo44%
Mr. Game & Watch37%
Ness47%
Peach46%
Pichu36%
Pikachu43%
Roy44%
Samus51%
Sheik46%
Yoshi50%
Young Link44%
Zelda46%