Bowser - Bowser Bomb

Hitbox Viewer
Animation by Emi House
1/
FPS
ground
landing
Frame Data
First Active42
Last Active47
Total106 frames
Damage21 / 8%
Notes
data assumes down b lands on same height platform it started
Attributes
NameValue
Start42
End47
Total Frames106
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
ground
NameValue
HitboxAll Hitboxes
Damage21
Angle76
Base Knockback45
Knockback Growth72
Set Knockback0
EffectNormal
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun11
landing
NameValue
HitboxAll Hitboxes
Damage8
Angle76
Base Knockback60
Knockback Growth72
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser38%
Captain Falcon34%
Donkey Kong37%
Dr. Mario33%
Falco28%
Fox26%
Ganondorf35%
Ice Climbers30%
Jigglypuff22%
Kirby25%
Link34%
Luigi33%
Mario33%
Marth30%
Mewtwo29%
Mr. Game & Watch22%
Ness31%
Peach30%
Pichu21%
Pikachu28%
Roy29%
Samus36%
Sheik30%
Yoshi35%
Young Link29%
Zelda30%