Bowser - Whirling Fortress

Summary

First Active5
Last Active46
Total79 frames
Damage13 / 5 / 3%
Notesinvincible frames 1-4

Attributes

NameValue
Start5
End46
Total Frames79
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

ground_hit1
NameValue
HitboxAll Hitboxes
Damage13
Angle80
Base Knockback90
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
ground_hits2_6
NameValue
HitboxAll Hitboxes
Damage5
Angle90
Base Knockback80
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
ground_hits7_11
NameValue
HitboxAll Hitboxes
Damage3
Angle70
Base Knockback50
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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