Ice Climbers

Grounded

Up Smash

Start

14

End

18

Total

49 frames

IASA44

Down Smash

Start

6

End

11

Total

39 frames

IASA36

Forward Smash

Start

13

End

14

Total

47 frames

IASA47

Dashattack

Start

11

End

12

Total

41 frames

IASA38

Jab 1

Start

4

End

7

Total

29 frames

IASA16

Jab 2

Start

5

End

7

Total

29 frames

IASA18

Tilt

Down Tilt

Start

8

End

11

Total

34 frames

IASA29

Up Tilt

Start

8

End

26

Total

49 frames

IASA42
Notes6 weak hits 2 frames each, followed by strong hit at frame 26

Forward Tilt

Start

6

End

9

Total

31 frames

IASA28

Air

Neutral Air

Start

6

End

23

Total

49 frames

Auto Cancel Before6
Auto Cancel After29
IASA46
L-Canceled Land Lag10
Land Lag20

Forward Air

Start

19

End

22

Total

59 frames

Auto Cancel Before2
Auto Cancel After55
IASA55
L-Canceled Land Lag10
Land Lag20

Back Air

Start

8

End

11

Total

39 frames

Auto Cancel Before8
Auto Cancel After18
IASA36
L-Canceled Land Lag10
Land Lag20

Up Air

Start

6

End

23

Total

39 frames

Auto Cancel Before6
Auto Cancel After26
IASA30
L-Canceled Land Lag16
Land Lag32
Notesweak hit frames 10-23

Down Air

Start

3

End

52

Total

65 frames

Auto Cancel Before3
Auto Cancel After57
IASA64
L-Canceled Land Lag12
Land Lag25

Special

Ice Shot

Start

15

End

20

Total

59 frames

Notesice apppers frame 17, lasts 61 frames. hammer hit and ice botj do 5%

Squall Hammer

Start

12

End

55

Total

89 frames

Notes11 hits 4% each, lasting 1 frame each

Blizzard

Start

16

End

66

Total

79 frames

Noteshitboxes appear every 5 frames, last 11 frames total (do 1% in the last couple frames). 9 hits total

Belay

Start

17

End

59

Total

89 frames

Notesnana invulnerable frames 5-59

Squall Hammer (Air)

Start

12

End

55

Total

89 frames

Notes11 hits 4% each, lasting 1 frame each

Blizzard (Air)

Start

16

End

66

Total

79 frames

Noteshitboxes appear every 5 frames, last 11 frames total (do 1% in the last couple frames). 9 hits total

Belay (Air)

Start

17

End

59

Total

89 frames

Notesnana invulnerable frames 5-59

Throw

Forward throw

There is no GIF available

Start

24

End

27

Total

49 frames

Back throw

There is no GIF available

Start

0

End

0

Total

39 frames

Up throw

There is no GIF available

Start

25

End

30

Total

59 frames

Down throw

There is no GIF available

Start

0

End

0

Total

49 frames

Dodge

Roll backwards

Start

4

End

19

Total

31 frames

Roll forwards

Start

4

End

19

Total

31 frames

Spotdodge

Start

2

End

18

Total

27 frames

Airdodge

Start

0

End

Total

48 frames

Uncategorised

Pummel

There is no GIF available

Start

End

Total

0 frames

Edge attack

There is no GIF available

Start

End

Total

0 frames

Grab

Start

7

End

8

Total

30 frames

Dashgrab

Start

7

End

8

Total

40 frames

Tech-Roll Forward

There is no GIF available

Start

End

Total

40 frames

NotesHorizontal Movement At: 9 Distance: 15.2 ft Invincible: 1-20

Tech-Roll Backward

There is no GIF available

Start

End

Total

40 frames

NotesHorizontal Movement At: 16 Distance: 15.2 ft Invincible: 1-20

Getup-Attack (Back)

There is no GIF available

Start

End

Total

49 frames

NotesHit: 6-11 (Behind), 21-26 (Front) Invincible: 1-26

Getup-Attack (Stomach)

There is no GIF available

Start

End

Total

49 frames

NotesHit: 19-20 (Behind), 25-26 (Front) Invincible: 1-26

Getup-Roll Forward (Back)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 6 Distance: 13.2 ft Invincible: 1-21

Getup-Roll Forward (Stomach)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 6 Distance: 13 ft Invincible: 1-19

Getup-Roll Backward (Back)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 10 Distance: 13 ft Invincible: 1-22 (If the roll takes you to an edge you will slip off unless you WALK forward, or if an attack is timed on that exact frame)

Getup-Roll Backward (Stomach)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 11 Distance: 13 ft Invincible: 1-24

Tech-Neutral

There is no GIF available

Start

End

Total

26 frames

NotesInvincible: 1-20

Tech-Wall

There is no GIF available

Start

End

Total

25 frames

IASA6
NotesInvincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6)

Tech-Wall Jump

There is no GIF available

Start

End

Total

40 frames

IASA1