Roy

Grounded

Jab 1

Start

4

End

7

Total

31 frames

IASA26

Dashattack

Start

12

End

15

Total

57 frames

IASA40

Up Smash

Start

15

End

26

Total

62 frames

IASA46

Forward Smash

Start

12

End

14

Total

57 frames

IASA54

Down Smash

Start

6

End

26

Total

74 frames

IASA72
Notesfront hit frames 6-8, can do 21% or 14% with 8 frames shield stun. back hit frames 24-26, can do 16% or 8% with 9 or 5 frames shieldstun

Tilt

Forward Tilt

Start

9

End

13

Total

40 frames

IASA40

Up Tilt

Start

7

End

13

Total

45 frames

IASA40
Notescan also do 8% or 9% damage. can only do 6% damage frames 10-13

Down Tilt

Start

8

End

10

Total

57 frames

IASA20

Air

Neutral Air

Start

7

End

20

Total

57 frames

Auto Cancel Before7
Auto Cancel After31
IASA50
L-Canceled Land Lag10
Land Lag20

Up Air

Start

5

End

10

Total

52 frames

Auto Cancel Before5
Auto Cancel After29
IASA49
L-Canceled Land Lag9
Land Lag18

Back Air

Start

8

End

10

Total

45 frames

Auto Cancel Before1
Auto Cancel After33
IASA43
L-Canceled Land Lag12
Land Lag24

Forward Air

Start

5

End

7

Total

38 frames

Auto Cancel Before1
Auto Cancel After29
IASA35
L-Canceled Land Lag10
Land Lag20

Down Air

Start

7

End

10

Total

68 frames

Auto Cancel Before7
Auto Cancel After54
IASA64
L-Canceled Land Lag16
Land Lag32

Special

Double Edged Dance (2 Forward/Neutral/Down)

Start

14

End

16

Total

40 frames

NotesWindow for the next move: 8-26

Double Edged Dance (2, Up)

Start

12

End

15

Total

40 frames

NotesWindow for the next move: 17-32

Double Edged Dance (3, Forward/Neutral)

Start

11

End

14

Total

46 frames

NotesWindow for the next move: 16-37

Double Edged Dance (3, Up)

Start

13

End

17

Total

46 frames

NotesWindow for the next move: 18-37

Double Edged Dance (3, Down)

Start

End

Total

46 frames

NotesHit: 16, 18, 20, 22 Window for the next move: 23-35

Double Edged Dance (4, Forward/Neutral)

Start

23

End

26

Total

50 frames

Double Edged Dance (4, Up)

Start

20

End

25

Total

50 frames

Double Edged Dance (4, Down)

Start

End

Total

50 frames

NotesHit: 13-15, 19-21, 25-27, 31-33 37-38

Flare Blade

Start

16

End

21

Total

45 frames

Notescharge time between 11-211 frames, hit frames 5-10 from release of charge

Double Edged Dance

Start

6

End

8

Total

29 frames

NotesWindow for the next move: 8-26

Double Edged Dance (Air)

Start

6

End

8

Total

29 frames

NotesWindow for the next move: 8-26

Counter

Start

8

End

20

Total

59 frames

Notesthis counter is damage based, no info for max/min damage. frame data refers to counter trigger

Counter (Air)

Start

8

End

20

Total

59 frames

Notesthis counter is damage based, no info for max/min damage. frame data refers to counter trigger

Blazer

Start

9

End

21

Total

48 frames

Land Lag30
Notescan grab ledge as soon as frame 32.

Blazer (Air)

Start

9

End

21

Total

48 frames

Land Lag30
Notescan grab ledge as soon as frame 32.

Grab/Throw

Grab

Start

7

End

8

Total

30 frames

Dashgrab

Start

10

End

11

Total

40 frames

Pummel

There is no GIF available

Start

End

Total

0 frames

Forward throw

There is no GIF available

Start

0

End

0

Total

31 frames

Back throw

There is no GIF available

Start

0

End

0

Total

44 frames

Up throw

There is no GIF available

Start

0

End

0

Total

44 frames

Down throw

There is no GIF available

Start

0

End

0

Total

42 frames

Dodge

Spotdodge

Start

2

End

18

Total

27 frames

Airdodge

Start

0

End

Total

49 frames

Roll backwards

Start

4

End

23

Total

35 frames

Roll forwards

Start

4

End

19

Total

35 frames

Getups/Techs

Tech-Roll Forward

There is no GIF available

Start

End

Total

40 frames

NotesHorizontal Movement At: 9 Distance: 14.2 ft Invincible: 1-20

Tech-Roll Backward

There is no GIF available

Start

End

Total

40 frames

NotesHorizontal Movement At: 8 Distance: 14.4 ft Invincible: 1-20

Getup-Attack (Back)

There is no GIF available

Start

End

Total

49 frames

NotesHit: 20-23 (Behind), 30-31 (Front) Invincible: 1-31

Getup-Attack (Stomach)

There is no GIF available

Start

End

Total

49 frames

NotesHit: 22-23 (Front), 27-28 (Behind) Invincible: 1-28

Getup-Roll Forward (Back)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 5 Distance: 11.4 ft Invincible: 6-19

Getup-Roll Forward (Stomach)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 6 Distance: 10.6 ft Invincible: 1-19

Getup-Roll Backward (Back)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 5 Distance: 9.4 ft Invincible: 1-19

Getup-Roll Backward (Stomach)

There is no GIF available

Start

End

Total

35 frames

NotesHorizontal Movement At: 13 Distance: 10.6 ft Invincible: 1-19

Tech-Neutral

There is no GIF available

Start

End

Total

26 frames

NotesInvincible: 1-20

Tech-Wall

There is no GIF available

Start

End

Total

31 frames

IASA6
NotesInvincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6)

Tech-Wall Jump

There is no GIF available

Start

End

Total

40 frames

IASA1

Uncategorised

unknown

There is no GIF available

Start

End

Total

0 frames