Ness

Neutral Air

1
5
12
13
23
39
First Active
5
Last Active
23
Total
39 frames
Landing lag
22 (11 L-Cancelled)
Autocancel
<5 26>
Damage
11 / 8%
Angle
361
Effect
Normal
Base Knockback
15 / 0
Knockback Growth
100

Up Air

1
8
11
45
First Active
8
Last Active
11
Total
45 frames
IASA
42
Landing lag
18 (9 L-Cancelled)
Autocancel
<8 26>
Damage
13%
Angle
85
Effect
Normal
Base Knockback
13
Knockback Growth
109

Back Air

0
1
39
First Active
10
Last Active
19
Total
39 frames
IASA
36
Landing lag
18 (9 L-Cancelled)
Autocancel
<10 24>
Damage
16 / 10%
Angle
361
Effect
Electric / Normal
Base Knockback
16 / 0
Knockback Growth
100

Forward Air

1
8
10
11
13
14
16
17
19
20
21
41
First Active
8
Last Active
21
Total
41 frames
IASA
40
Landing lag
18 (9 L-Cancelled)
Autocancel
<8 29>
Damage
3 / 2 / 5%
Angle
361
Effect
Electric / Normal
Base Knockback
16 / 24
Knockback Growth
100 / 135

Down Air

1
20
28
59
First Active
20
Last Active
28
Total
59 frames
Landing lag
28 (14 L-Cancelled)
Autocancel
<20 28>
Damage
12%
Angle
270
Effect
Normal
Base Knockback
90
Knockback Growth
70
There is no GIF available

usmash_charge

0
1
There is no GIF available

dsmash_charge

0
1

Jab 1

1
3
4
19
First Active
3
Last Active
4
Total
19 frames
Damage
3%
Angle
361
Effect
Normal
Base Knockback
8
Knockback Growth
50

Jab 2

1
3
4
19
First Active
3
Last Active
4
Total
19 frames
Damage
2%
Angle
70
Effect
Normal
Base Knockback
8
Knockback Growth
50

Jab 3

1
6
7
8
9
29
First Active
6
Last Active
9
Total
29 frames
Damage
4%
Angle
361
Effect
Normal
Base Knockback
16
Knockback Growth
100

Dashattack

1
8
15
22
41
First Active
8
Last Active
22
Total
41 frames
IASA
40
Damage
5 / 4%
Angle
361 / 0 / 100 / 20
Effect
Normal / Electric
Base Knockback
18 / 60 / 0 / 70
Knockback Growth
100 / 70
Set Knockback
0 / 60

Up Smash

1
12
14
15
31
49
First Active
12
Last Active
31
Total
49 frames
IASA
49
Damage
9 / 6%
Angle
70 / 80
Effect
Normal
Base Knockback
80 / 60
Knockback Growth
80 / 45

Forward Smash

1
16
17
49
First Active
16
Last Active
17
Total
49 frames
Damage
22 / 20 / 18 / 24%
Angle
361
Effect
Normal
Base Knockback
50
Knockback Growth
62

Down Smash

1
12
13
31
61
First Active
12
Last Active
31
Total
61 frames
IASA
59
Damage
11 / 7%
Angle
70
Effect
Normal
Base Knockback
70
Knockback Growth
80 / 60

Forward Tilt

1
7
11
34
First Active
7
Last Active
11
Total
34 frames
Damage
11%
Angle
361
Effect
Normal
Base Knockback
12
Knockback Growth
100

Forward Tilt (Up)

1
7
11
34
First Active
7
Last Active
11
Total
34 frames
Damage
12%
Angle
361
Effect
Normal
Base Knockback
12
Knockback Growth
100

Forward Tilt (Down)

1
7
11
34
First Active
7
Last Active
11
Total
34 frames
Damage
10%
Angle
361
Effect
Normal
Base Knockback
12
Knockback Growth
100

Up Tilt

1
5
9
39
First Active
5
Last Active
9
Total
39 frames
IASA
32
Damage
7%
Angle
96
Effect
Normal
Base Knockback
42
Knockback Growth
126

Down Tilt

1
3
5
13
First Active
3
Last Active
5
Total
13 frames
Damage
3%
Effect
Normal
Base Knockback
4
Knockback Growth
50

PK Flash

0
1
109
First Active
64
Last Active
77
Total
109 frames
Damage
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36%
Angle
70
Effect
Electric
Base Knockback
20
Knockback Growth
70
There is no GIF available

PK Flash (Air)

0
1
109
First Active
64
Last Active
77
Total
109 frames
Damage
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36%
Angle
70
Effect
Electric
Base Knockback
20
Knockback Growth
70

PK Fire

0
1
69
First Active
20
Last Active
40
Total
69 frames
Damage
2 / 3%
Angle
80 / 90 / 93
Effect
Flame
Base Knockback
40 / 10 / 24
Knockback Growth
50

PK Fire (Air)

0
1
69
First Active
20
Last Active
40
Total
69 frames
Landing lag
30
Damage
2 / 3%
Angle
80 / 90 / 93
Effect
Flame
Base Knockback
40 / 10 / 24
Knockback Growth
50

PSI Magnet

1
59
First Active
10
Last Active
39
Total
59 frames

PSI Magnet (Air)

1
59
First Active
10
Last Active
39
Total
59 frames

PK Thunder

0
1
193
First Active
19
Last Active
139
Total
193 frames
Landing lag
30
Damage
8 / 1%
Angle
110 / 80
Effect
Electric
Base Knockback
70 / 4
Knockback Growth
50 / 40
There is no GIF available

PK Thunder (Air)

0
1
193
First Active
19
Last Active
139
Total
193 frames
Landing lag
30
Damage
8 / 1%
Angle
110 / 80
Effect
Electric
Base Knockback
70 / 4
Knockback Growth
50 / 40

Grab

1
8
9
30
First Active
8
Last Active
9
Total
30 frames
Angle
361
Effect
Grab
Knockback Growth
100

Dashgrab

1
10
11
40
First Active
10
Last Active
11
Total
40 frames
Angle
361
Effect
Grab
Knockback Growth
100
There is no GIF available

Pummel

0
1
15
Damage
3%
Angle
80
Effect
Normal
Knockback Growth
100
Set Knockback
30
There is no GIF available

Forward throw

0
1
52
Total
52 frames
Damage
11%
Angle
45
Effect
Normal
Base Knockback
120
Knockback Growth
10
There is no GIF available

Back throw

0
1
52
Total
52 frames
Damage
11%
Angle
135
Effect
Normal
Base Knockback
15
Knockback Growth
130
There is no GIF available

Up throw

0
1
55
Total
55 frames
Damage
10%
Angle
90
Effect
Normal
Base Knockback
105
Knockback Growth
40
There is no GIF available

Down throw

1
10
13
14
17
18
21
22
25
26
29
30
33
49
First Active
10
Last Active
33
Total
49 frames
Damage
1%
Angle
361
Effect
Fire
Knockback Growth
100

Spotdodge

1
27
First Active
2
Last Active
18
Total
27 frames

Airdodge

1
48
Total
48 frames

Roll backwards

1
31
First Active
4
Last Active
19
Total
31 frames

Roll forwards

1
31
First Active
4
Last Active
19
Total
31 frames
There is no GIF available

Getup-Attack (Back)

1
49
Total
49 frames
There is no GIF available

Getup-Attack (Stomach)

0
1
49
Total
49 frames
Damage
6%
Angle
361
Effect
Normal
Base Knockback
80 / 0
Knockback Growth
50 / 100
Set Knockback
0 / 90
There is no GIF available

Getup-Roll Forward (Back)

1
35
Total
35 frames
There is no GIF available

Getup-Roll Forward (Stomach)

1
35
Total
35 frames
There is no GIF available

Getup-Roll Backward (Back)

1
35
Total
35 frames
There is no GIF available

Getup-Roll Backward (Stomach)

1
35
Total
35 frames
There is no GIF available

Tech-Wall

1
31
Total
31 frames
IASA
6
There is no GIF available

Tech-Wall Jump

1
40
Total
40 frames
IASA
1

Tech-Neutral

1
26
Total
26 frames

Tech-Roll Forward

1
40
Total
40 frames

Tech-Roll Backward

1
40
Total
40 frames
There is no GIF available

Edge attack

0
1
Damage
10 / 8 / 6%
Angle
361
Effect
Normal
Knockback Growth
100
Set Knockback
90