Ness - PK Thunder (Air)
There is no GIF available
Relevant moves
Interpolated Move
This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Start
19
End
139
Total
193 frames
IASA
-
Notes
frame data refers to maxmimum time thunder can be active. 54 frames endlag once thunder is gone if it didnt hit ness. if it did, ness hitbox active frames 1-36, 70 total frames, strong hit active frames 1-12.
Attributes
Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
---|---|---|---|---|---|---|---|---|
19 | 139 | 193 | 30 |
Name | value |
---|---|
Start | 19 |
End | 139 |
Total | 193 |
IASA | |
Land lag | 30 |
L-Canceled Land Lag | |
Landing Fall Special Lag | |
Auto Cancel Before | |
Auto Cancel After |
Hitboxes
Crouch Cancel Percentages
The following percentages indicate when ASDI Down and Crouch Cancel are broken for this move. This is dependant which hitbox you are hit with.
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