Samus - Homing Missle

Summary

First Active22
Last Active98
Total49 frames
Damage5 / 12%
Noteshoming missle has 10 more frames of endlag, but lasts 35 frames longer and comes out 7 frames earlier with 7 franes shield stun (and is the weak hit)

Attributes

NameValue
Start22
End98
Total Frames49
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

homing
NameValue
HitboxAll Hitboxes
Damage5
Angle0
Base Knockback24
Knockback Growth20
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Super
NameValue
HitboxAll Hitboxes
Damage12
Angle361
Base Knockback30
Knockback Growth100
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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