Samus - Bomb

Summary

First Active10
Last Active83
Total53 frames
Damage4%
Notesbomb hitbox exists 73 frames, when activated hits for 11 frames. damage is split up between multipule hitboxes, no info on their indivudal percents however

Attributes

NameValue
Start10
End83
Total Frames53
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

bomb, explosion
NameValue
HitboxAll Hitboxes
Damage4
Angle361
Base Knockback10
Knockback Growth45
Set Knockback0
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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