Roy - Double Edged Dance (Air)

Summary

First Active6
Last Active8
Total29 frames
Damage5 / 4%
NotesWindow for the next move: 8-26Move is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

NameValue
Start6
End8
Total Frames29
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

hit1
NameValue
Hitbox
id2
Damage5
Angle96
Base Knockback40
Knockback Growth25
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage4
Angle85
Base Knockback40
Knockback Growth25
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage5
Angle60
Base Knockback50
Knockback Growth25
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage5
Angle80
Base Knockback40
Knockback Growth25
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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