Pikachu - Skull Bash (Air)

Summary

First Active5
Last Active40
Total70 frames
Damage4 / 9 / 29%
Notesdata refers to lunge. charge time can be between 14-90 frames. damage increases based on charge timeMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

NameValue
Start5
End40
Total Frames70
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

lvl_0_tilt
NameValue
HitboxAll Hitboxes
Damage4
Angle361
Base Knockback15
Knockback Growth90
Set Knockback0
EffectElectric
Hitlag Attacker4
Hitlag Defender6 (4 Crouched)
Shieldstun3
lvl_5_smash
NameValue
HitboxAll Hitboxes
Damage9
Angle361
Base Knockback15
Knockback Growth90
Set Knockback0
EffectElectric
Hitlag Attacker6
Hitlag Defender9 (6 Crouched)
Shieldstun6
lvl_25
NameValue
HitboxAll Hitboxes
Damage29
Angle361
Base Knockback15
Knockback Growth90
Set Knockback0
EffectElectric
Hitlag Attacker13
Hitlag Defender19 (12 Crouched)
Shieldstun14

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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