Pikachu - Thunder (Air)

Summary

First Active20
Last Active49
Total109 frames
Damage10 / 17%
Notesdata refers to pikachu standing still and being hit. thunder will last until frame 104 if not hit. hitbox hits pikachu at 40 standing still and 51 while falling. hitbox lasts frames 1-9, 60 totalMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

NameValue
Start20
End49
Total Frames109
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

lightning
NameValue
HitboxAll Hitboxes
Damage10
Angle70
Base Knockback100
Knockback Growth50
Set Knockback0
EffectElectric
Hitlag Attacker6
Hitlag Defender9 (6 Crouched)
Shieldstun6
blast
NameValue
HitboxAll Hitboxes
Damage17
Angle361
Base Knockback100
Knockback Growth60
Set Knockback0
EffectElectric
Hitlag Attacker9
Hitlag Defender13 (8 Crouched)
Shieldstun9

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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