Pikachu - Quick Attack (Air)
Summary
First Active13
Total149 frames
Damage3 / 2%
Landing lag24
Noteshits active frames 13-18 on first jump, 27-31 on second. first jump lasts 68 frames, second lasts 81Move is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 13 | 0 | 149 | 24 |
| Name | Value |
|---|---|
| Start | 13 |
| End | 0 |
| Total Frames | 149 |
| IASA | |
| Land Lag | 24 |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
part_1 | |||||||||
| All Hitboxes | 3 | 0 | 5 | 40 | 0 | Electric | 4 | 6 (4 Crouched) | 3 |
part_2 | |||||||||
| All Hitboxes | 2 | 0 | 5 | 40 | 0 | Electric | 4 | 6 (4 Crouched) | 2 |
part_1
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 3 |
| Angle | 0 |
| Base Knockback | 5 |
| Knockback Growth | 40 |
| Set Knockback | 0 |
| Effect | Electric |
| Hitlag Attacker | 4 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 3 |
part_2
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 2 |
| Angle | 0 |
| Base Knockback | 5 |
| Knockback Growth | 40 |
| Set Knockback | 0 |
| Effect | Electric |
| Hitlag Attacker | 4 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 2 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting